Gagosian Gallery:
iPad App /
Digital Art Catelog

The Gagosian App for iPad was one of the first free iPad Apps of its kind to provide unprecedented access and insight into the artworks and artists (past and present) on display at Gagosian Galleries. Reinventing the art catalog as a unique tablet-based experience designed to connect the audience to the work in a whole new way.

My team in the RadicalMedia Studio concepted, designed and developed interactive Features that included: 360º explorations within the galleries and works, gigapixel zooms to view the fine details of artworks, interactive 'deconstruction' and layering views to learn more about the artists' process, behind-the-scenes videos, interviews and articles providing curatorial and biographical context, and practical information including maps and calendar of exhibits.

➔ iPad App Design & Direction
➔ Interactive Features Concept & Design
➔ Digital Issues & Editorial Content Concept & Design
➔ UI Design
➔ Motion Design

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Issues were released to coincide with Gagosian exhibits on view to editorialize and deepen engagement for art enthusiasts and the wider public.

Gagosian Artists with special interactive features included Koons, Damien Hearst, Richard Prince, Andy Warhol, Taryn Simon, Robert Rauschenberg, Pablo Picasso, Ed Ruscha, Roy Lichtenstein, Cecily Brown, and others.

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My team in the RadicalMedia Studio concepted, designed and developed interactive features and tools to explore the process and detail of the artworks — Using content provided by the artists, estates or gallery archives to show the process, sketches and development of works.

Many of these materials were re-scanned, photographed, or captured as giga-pixel composites to allow for high resolution zooming.

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Each issue would have a special interactive 'cover' that brought a work to life.

For example for one of the issues, Hirst's famous Pharma Dot paintings were turned into a creative-coded / accelerometer-driven experience where the position and angle the iPad was being held at would shift the hue and saturation of the dots — transforming it into a new living digital 'painting' everytime.

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Each Issue had special interactive features crafted specifically for current Gagosian exhibits. Allowing users to explore and learn in unexpected and play ways.

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